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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0002472 | [X-Force] Allgemein | crash | have not tried | 16.06.11 06:05 | 25.08.11 20:10 | |||||||
Reporter | Aropretim | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Version | V0.917a02 | |||||||||
Summary | 0002472: Absturz nach Minimierung | |||||||||||
Description | Nach einem Bodeneinsatz habe ich das Spiel minimiert, um auf die Uhr zu schauen. Als ich das Spiel wieder in den Vordergrund holen wollte, ist es abgestürzt. | |||||||||||
Additional Information |
------------------------------------------------------------------------------------------ 16.06.2011 um 05:52:28 C:\xforcev917\XForce.exe ------------------------------------------------------------------------------------------ Nicht behandelte Exception in X-Force ausgelöst. Systemdaten: X-Force BuildDate: String = 19.05.2011 12:04:36 X-Force Version: Integer = 917 X-Force Sprache: String = Deutsch ------------------------------------------------------------------------------------------ Spielsatz: Datei: String = data\GameSets\collapse.pak Name: String = Collapse letzte Änderung: String = 1053828745 ------------------------------------------------------------------------------------------ Globale Variablen und deren Werte 0: String = [I] ProdTime = 100 1: String = [I] ForschTime = 100 2: String = [I] AlienTime = 0 3: String = [I] UFOTime = 0 4: String = [I] UpgradeLevels = 1 5: String = [S] LevelDescription = 'deutsch:Dies ist derzeit der einzige Schwierigkeitsgrad. Später werden aber noch weitere Schwierigkeitsgrade hinzukommen.' 6: String = [B] SelectStartBasePosition = Ja 7: String = [I] DaysPlayed = 8 8: String = [B] AutoCreateUFOs = Ja 9: String = [B] AutoCreateEinsatz = Ja 10: String = [B] AutoCreateBuyListScientists = Ja 11: String = [B] AutoCreateBuyListTechnicans = Ja 12: String = [B] AutoChangeConfidence = Ja 13: String = [B] DangerMode = Nein 14: String = [B] NoSaveGameMessage = Nein 15: String = [B] NoSaveGameMessage_lmUFOs = Nein 16: String = [B] NoSaveGameMessage_lmEinsaetze = Nein 17: String = [B] InstantBuild = Nein 18: String = [B] Auto_Weekly_kbFiU = Ja 19: String = [B] GetCreditsForGroundMission = Ja 20: String = [B] Base_RunningCosts = Ja 21: String = [B] AutoCreateTradeOffers = Ja 22: String = [B] ShowDebugInfos = Nein 23: String = [B] AutoPlayGround = Nein ------------------------------------------------------------------------------------------ Installierte Updates XFORCE-MAIN: String = 917a02 CONFIG: String = 113 MUSIK: String = 101 GAMESETDUMMY: String = 100 ------------------------------------------------------------------------------------------ Direct X-Version: String = 4.09.00.0904 Auflösung: String = 1024x768 Grafik-Modus: String = 32 Bit Grafikkarte: String = NVIDIA GeForce 9500 GT Videospeicher: String = 1.056.414.208 frei / 1.063.841.280 gesamt ------------------------------------------------------------------------------------------ BIOS-Name: String = BIOS-Copyright: String = BIOS-Info: String = ------------------------------------------------------------------------------------------ Betriebssystem: String = Windows XP x64 Professional, Version: 5.2, Build: ECE, "Service Pack 2" Prozessor: String = AMD, AMD Athlon(tm) II X2 250 Processor, 3000 MHz MMX Arbeitsspeicher: String = 2.056.822.784 frei / 4.292.702.208 gesamt ------------------------------------------------------------------------------------------ Exceptionklasse: String = EAccessViolation Seite: String = TGameMenu Exception an Adresse: Hex = $0048672B Exception Message: String = Zugriffsverletzung bei Adresse 0048672B in Modul 'XForce.exe'. Lesen von Adresse 0000001E ------------------------------------------------------------------------------------------ Stackdump, Textstart $00401240 ********************************************************************************************************************* Zugriffsverletzung bei Adresse 0048672B in Modul 'XForce.exe'. Lesen von Adresse 0000001E $0048672B ArchivFile.pas 260 if fStream=nil then $00404E6C System.@HandleAnyException $00606FFE GlobeRenderer.pas 628 if gui_api_IsValidJPEG(Archiv.Stream) then $00606E68 GlobeRenderer.pas 506 LoadGamesetTexture(TextureString); $00607732 GlobeRenderer.pas 836 LoadTexture; $0060751F GlobeRenderer.pas 755 SetSize(Width,height); $00638B80 DXContainer.pas 1893 fRestoreList[Dummy]; $004B2988 DXDraws.pas 4858 DoRestoreSurface; $004B2F02 DXDraws.pas 5053 Restore; $004B21C6 DXDraws.pas 4654 if TryRestore then $004B2842 DXDraws.pas 4814 Flip; $0045C7A3 Controls.pas 10026 Paint; $00456CC3 Controls.pas 7306 if FControls = nil then PaintWindow(DC) else $00457390 Controls.pas 7462 PaintHandler(Message); $0045C733 Controls.pas 10015 inherited; $00451E97 Controls.pas 5143 Dispatch(Message); $00456A94 Controls.pas 7246 inherited WndProc(Message); $00456152 Controls.pas 7021 WindowProc(Message); $0042CA05 classes.pas 11571 MOV EAX,[ECX].Longint[4] $0047041A Forms.pas 7670 DispatchMessage(Msg); $0047045F Forms.pas 7689 if not ProcessMessage(Msg) then Idle(Msg); $004706FA Forms.pas 7773 HandleMessage; $0067CE62 -------------------------------- ********************************************************************************************************************* |
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Attached Files | ||||||||||||
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Notes | |
(0004540) DirkF 16.06.11 11:28 |
kannst Du sagen, in welchem Bildschirm Du in dem Moment gerade warst? |
(0004544) Aropretim 23.06.11 21:47 |
Das war auf dem Geoscape-Bildschirm |
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