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------------------------------------------------------------------------------------------ 12.06.2009 um 22:40:13 C:\Program Files (x86)\xforcev915\XForce.exe ------------------------------------------------------------------------------------------ Nicht behandelte Exception in X-Force ausgelöst. Systemdaten: X-Force BuildDate: String = 12.06.2009 11:42:40 X-Force Version: Integer = 915 X-Force Sprache: String = Deutsch ------------------------------------------------------------------------------------------ Spielsatz: Datei: String = data\GameSets\galwar.pak Name: String = Der Galaktische Krieg letzte Änderung: String = 986489844 ------------------------------------------------------------------------------------------ momentan laufende Skripte 0: String = TCS01Techlevel 1: String = MenuButtonControl 2: String = ResearchControl 3: String = RCS_I 4: String = GCS_I 5: String = RCS_E 6: String = GCS_E 7: String = RCS_N 8: String = GCS_N 9: String = RCS_S 10: String = GCS_S 11: String = RCS_T 12: String = GCS_T 13: String = RCS_X 14: String = GCS_X 15: String = CON003radioactivity 16: String = CON002Action 17: String = TCS02Techcenter 18: String = SoldierAI_default 19: String = SoldierAI_default 20: String = SoldierAI_default 21: String = SoldierAI_default 22: String = AlienAI_default 23: String = AlienAI_default 24: String = AlienAI_default ------------------------------------------------------------------------------------------ Globale Variablen und deren Werte 0: String = [I] ProdTime = 75 1: String = [I] ForschTime = 75 2: String = [I] AlienTime = 0 3: String = [I] UFOTime = 0 4: String = [I] UpgradeLevels = 1 5: String = [D] UFOperDay = 2,20000 6: String = [I] SPSscanlimit = 11 7: String = [I] SPSdownlimit = 7 8: String = [I] SPSBonus = 3 9: String = [S] LevelDescription = 'deutsch:Im einfachen Schwierigkeitsgrad kämpft man nur gegen einen Teil der außerirdischen Rassen (zufällig ausgewählt) und hat verschiedene Vorteile wie geringere Forschungszeiten und etwas seltenere UFOs.' 10: String = [I] TechwahlMin = 4 11: String = [I] TLpoints = 30 12: String = [D] startequip = 1,50000 13: String = [S] activRace = 'IXT' 14: String = [I] DaysPlayed = 22 15: String = [B] AutoCreateUFOs = Nein 16: String = [B] AutoCreateEinsatz = Nein 17: String = [B] AutoCreateBuyListScientists = Ja 18: String = [B] AutoCreateBuyListTechnicans = Ja 19: String = [B] AutoChangeConfidence = Ja 20: String = [B] DangerMode = Nein 21: String = [B] NoSaveGameMessage = Nein 22: String = [B] NoSaveGameMessage_lmUFOs = Nein 23: String = [B] NoSaveGameMessage_lmEinsaetze = Nein 24: String = [B] InstantBuild = Nein 25: String = [B] Auto_Weekly_kbFiU = Ja 26: String = [B] GetCreditsForGroundMission = Ja 27: String = [B] Base_RunningCosts = Ja 28: String = [B] AutoCreateTradeOffers = Ja 29: String = [B] ShowDebugInfos = Nein 30: String = [B] AutoPlayGround = Nein 31: String = [I] GEN03EventControl = 228102616 32: String = [I] TL = 2 33: String = [I] MenuLevel = 0 34: String = [I] CommSize = 0 35: String = [I] GEN01ShotdownCounter = 9 36: String = [B] SelectStartBasePosition = Ja 37: String = [I] GEN01CrashsiteCounter = 1 ------------------------------------------------------------------------------------------ Installierte Updates XFORCE-MAIN: String = 915b02 CONFIG: String = 113 MUSIK: String = 101 ------------------------------------------------------------------------------------------ Direct X-Version: String = 4.09.00.0904 Auflösung: String = 1280x800 Grafik-Modus: String = 32 Bit Grafikkarte: String = NVIDIA GeForce 8800 GTS Videospeicher: String = 2,546,553,928 frei / 2,525,294,592 gesamt ------------------------------------------------------------------------------------------ BIOS-Name: String = BIOS-Copyright: String = BIOS-Info: String = ------------------------------------------------------------------------------------------ Betriebssystem: String = Windows Vista Professional, Version: 6.0, Build: 1772, "Service Pack 2" Prozessor: String = Intel, Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz, 3000 MHz MMX Arbeitsspeicher: String = 2,224,259,072 frei / 4,292,427,776 gesamt ------------------------------------------------------------------------------------------ Exceptionklasse: String = EInvalidOperation Seite: String = TBodenEinsatz Exception an Adresse: Hex = $00431B1E Exception Message: String = Leinwand/Bild erlaubt kein Zeichnen ------------------------------------------------------------------------------------------ Stackdump, Textstart $00401240 ********************************************************************************************************************* Es wird bereits 5x'Schwere Gatling-Kanone' hergestellt. $005E7238 WerkstattList.pas 200 end; $005E7233 WerkstattList.pas 198 raise EProjektExists.Create(Format(EItemInProd,[fProjekte[Dummy].Anzahl,Item.Name])); $00665291 VerNewProjekt.pas 425 SaveGame.WerkStatt.AddProjekt(SaveGame.LagerListe[StrToInt(Items.Items[Items.ItemIndex])],CountBar.Value); $006341C0 DXContainer.pas 2627 if Assigned(fOnClick) then fOnClick(Self); $0050F936 DXBitmapButton.pas 174 inherited; $006317CE DXContainer.pas 1280 fCaptureControl.DoClick $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Es wird bereits 4x'Schwerer konventioneller Raketenwerfer' hergestellt. $005E7238 WerkstattList.pas 200 end; $005E7233 WerkstattList.pas 198 raise EProjektExists.Create(Format(EItemInProd,[fProjekte[Dummy].Anzahl,Item.Name])); $00665291 VerNewProjekt.pas 425 SaveGame.WerkStatt.AddProjekt(SaveGame.LagerListe[StrToInt(Items.Items[Items.ItemIndex])],CountBar.Value); $006341C0 DXContainer.pas 2627 if Assigned(fOnClick) then fOnClick(Self); $0050F936 DXBitmapButton.pas 174 inherited; $006317CE DXContainer.pas 1280 fCaptureControl.DoClick $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Es wird bereits 1x'Sprenggeschossmagazin, Klasse 2' hergestellt. $005E7238 WerkstattList.pas 200 end; $005E7233 WerkstattList.pas 198 raise EProjektExists.Create(Format(EItemInProd,[fProjekte[Dummy].Anzahl,Item.Name])); $00665291 VerNewProjekt.pas 425 SaveGame.WerkStatt.AddProjekt(SaveGame.LagerListe[StrToInt(Items.Items[Items.ItemIndex])],CountBar.Value); $006341C0 DXContainer.pas 2627 if Assigned(fOnClick) then fOnClick(Self); $0050F936 DXBitmapButton.pas 174 inherited; $006317CE DXContainer.pas 1280 fCaptureControl.DoClick $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Sie haben nicht genug Credits. $0056CD4F savegame_api.pas 223 end; $0056CD4A savegame_api.pas 221 raise ENotEnoughMoney.Create(ENoMoney); $0061DED9 BasisListe.pas 1445 savegame_api_NeedMoney(Einrichtung.KaufPreis,kbBB,true); $0065D80C VerBasis.pas 117 basis_api_GetSelectedBasis.Build(BuildFloor,X,Y,Room^); $0063CEEA DXBaseBuilder.pas 605 fOnBuildRoom(fBuildFloor,fOverPoint.X,fOverPoint.Y,fBuildingRoom); $00631792 DXContainer.pas 1277 fCaptureControl.MouseUp(mbLeft,fMousePos.X-fCaptureControl.Left,fMousePos.Y-fCaptureControl.Top); $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Sie haben nicht genug Credits. $0056CD4F savegame_api.pas 223 end; $0056CD4A savegame_api.pas 221 raise ENotEnoughMoney.Create(ENoMoney); $0061DED9 BasisListe.pas 1445 savegame_api_NeedMoney(Einrichtung.KaufPreis,kbBB,true); $0065D80C VerBasis.pas 117 basis_api_GetSelectedBasis.Build(BuildFloor,X,Y,Room^); $0063CEEA DXBaseBuilder.pas 605 fOnBuildRoom(fBuildFloor,fOverPoint.X,fOverPoint.Y,fBuildingRoom); $00631792 DXContainer.pas 1277 fCaptureControl.MouseUp(mbLeft,fMousePos.X-fCaptureControl.Left,fMousePos.Y-fCaptureControl.Top); $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it. $004972B9 DXDraws.pas 1807 end; $004972B4 DXDraws.pas 1806 raise Exception.Create(DDErrorString(DXResult)); $0049B679 DXDraws.pas 4244 FDXDraw.FPrimary.Blt(Dest, FDXDraw.FSurface.ClientRect, DDBLT_WAIT, df, FDXDraw.FSurface); $0049C499 DXDraws.pas 4655 TDXDrawDriver(FDXDrawDriver).Flip; $006329E9 DXContainer.pas 1864 if Flip and (fLock=0) then Self.Flip; $00630F63 DXContainer.pas 1005 RedrawArea(Control.ClientRect,Surface,Flip); $00634495 DXContainer.pas 2764 Container.RedrawControl(Self,Container.Surface); $005B255A DXUIBodenEinsatz.... 2734 inherited; $005B91D4 BodenEinsatz.pas 537 Self.Figures.Redraw; $005B939C BodenEinsatz.pas 571 vmRedrawSolList : RedrawUI(uiSoldatList); $00569E38 ISOMessages.pas 167 MessageHandler(Rec); $005D6C87 GameFigure.pas 2057 SendVMessage(vmRedrawSolList); $005B998D BodenEinsatz.pas 669 vmNeedTimeUnits : rec.TUresult:=Engine.Figures.GetFigureOfManager(Rec.Objekt as TGameFigureManager).NeedTU(rec.TimeUnits); $00569E38 ISOMessages.pas 167 MessageHandler(Rec); $005F9DF9 GameFigureManager... 951 SendVMessage(vmNeedTimeUnits); $005F94A4 GameFigureManager... 631 NeedTU(TUs); $005D8599 GameFigure.pas 2649 case fManager.DoShoot(Slot,Shoot,Infos) of $005D83C2 GameFigure.pas 2597 result:=ShootToPos(Point(Figure.XPos,Figure.YPos),Slot,Addr(NewShootInfos)); $005DB141 GameFigure.pas 4083 result:=ShootToUnit(Figure,scsLinkeHand, BodyRegion); $005577F6 x86.inc 112 mov ecx,_ECX $0055858E x86.inc 540 btchar,btU8, btS8: tbtu8(res.dta^) := RealCall_Register(Address, EAX, EDX, ECX, @Stack[Length(Stack)-3], Length(Stack) div 4, 1, nil); $00559F6B uPSRuntime.pas 9573 Result := Caller.InnerfuseCall(FSelf, p.Ext1, cc, MyList, v) $005538D4 uPSRuntime.pas 7529 if not TPSExternalProcRec(u).ProcPtr(Self, TPSExternalProcRec(u), FGlobalVars, FStack) then $005525FC uPSRuntime.pas 6884 Result := RunScript; $0062AF87 MissionList.pas 1741 fScriptRunTime.RunProc(List,Proc); $0062D287 MissionList.pas 2704 fMission.CallEvent(fSkriptFunc,[Sender]); $004BB575 NotifyList.pas 197 fEvents[Dummy].Event(Objekt); $005DC077 GameFigure.pas 4553 Figure.NotifyList.CallEvents(EVENT_FIGURE_NEWROUND,Self); $005BF2A5 DXIsoEngine.pas 3069 fEnemyKI.DoUnitRound; $005BC382 DXIsoEngine.pas 1555 DoGroupMove; $005B8BDB BodenEinsatz.pas 375 Engine.PlayGame; $00635154 DXContainer.pas 3176 PageShown; $00631220 DXContainer.pas 1123 ActivePage.Activate; $00631CC9 DXContainer.pas 1467 ActivePage:=Page; $00633C81 DXContainer.pas 2468 ShowPageModal(Page) $006351CA DXContainer.pas 3195 Container.ShowPage(Page); $005B7FFD EinsatzIntro.pas 414 ChangePage(PageBodenEinsatz); $005B7C4F EinsatzIntro.pas 293 StartEinsatz; $006341C0 DXContainer.pas 2627 if Assigned(fOnClick) then fOnClick(Self); $0050F936 DXBitmapButton.pas 174 inherited; $006317CE DXContainer.pas 1280 fCaptureControl.DoClick $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- Leinwand/Bild erlaubt kein Zeichnen $00431B1E Graphics.pas 2788 if csFontValid in NeededState then CreateFont; $00431B19 Graphics.pas 2786 raise EInvalidOperation.CreateRes(@SNoCanvasHandle); $00431718 Graphics.pas 2652 RequiredState([csHandleValid, csFontValid]); $00637834 DirectFont.pas 303 Size:=Canvas.TextExtent(Char(Dummy)); $00637B78 DirectFont.pas 368 Init(FontEngine.DXDraw); $00637D6C DirectFont.pas 428 if not RetryInit then exit; $00515E80 DXMessage.pas 287 maxW:=max(DFont.TextWidth(GroupHeader.Caption),fMinWidth); $00515B68 DXMessage.pas 200 CalculateSize(Text); $005F3188 game_api.pas 308 g_DXMessage.Show(Message,Caption,false) $0062BE5F MissionList.pas 2190 game_api_MessageBox('Run Time Error in misssion '+fMissionName+':'#13#10+Message,'Error'); $00627155 MissionList.pas 495 (TObject(Sender.ID) as TMission).RunTimeException(ExObject as Exception,Mess); $00552B1A uPSRuntime.pas 7144 FOnException(Self, Ec, Param, ExObject, C, FCurrentPosition); $005539F4 uPSRuntime.pas 7566 CMD_Err3(erException, Exception(Tmp).Message, Tmp) else $005525FC uPSRuntime.pas 6884 Result := RunScript; $0062AF87 MissionList.pas 1741 fScriptRunTime.RunProc(List,Proc); $0062D287 MissionList.pas 2704 fMission.CallEvent(fSkriptFunc,[Sender]); $004BB575 NotifyList.pas 197 fEvents[Dummy].Event(Objekt); $005DC077 GameFigure.pas 4553 Figure.NotifyList.CallEvents(EVENT_FIGURE_NEWROUND,Self); $005BF2A5 DXIsoEngine.pas 3069 fEnemyKI.DoUnitRound; $005BC382 DXIsoEngine.pas 1555 DoGroupMove; $005B8BDB BodenEinsatz.pas 375 Engine.PlayGame; $00635154 DXContainer.pas 3176 PageShown; $00631220 DXContainer.pas 1123 ActivePage.Activate; $00631CC9 DXContainer.pas 1467 ActivePage:=Page; $00633C81 DXContainer.pas 2468 ShowPageModal(Page) $006351CA DXContainer.pas 3195 Container.ShowPage(Page); $005B7FFD EinsatzIntro.pas 414 ChangePage(PageBodenEinsatz); $005B7C4F EinsatzIntro.pas 293 StartEinsatz; $006341C0 DXContainer.pas 2627 if Assigned(fOnClick) then fOnClick(Self); $0050F936 DXBitmapButton.pas 174 inherited; $006317CE DXContainer.pas 1280 fCaptureControl.DoClick $0045185B Controls.pas 5143 Dispatch(Message); $00456458 Controls.pas 7246 inherited WndProc(Message); $00455B16 Controls.pas 7021 WindowProc(Message); $0042C3C9 classes.pas 11571 MOV EAX,[ECX].Longint[4] -------------------------------- *********************************************************************************************************************